Equipollent Circe
Ser-#5
Equipollent Circe*
1.Qc2-d3 2.Qd3-e2 3.Kd1*d2[+wBd3] 4.Kd2*d3[+wBd4] 5.Qe2-e4 Rg2-d2 #
*After a capture the captured piece is reborn on a square defined with respect to the square where it stood before its capture, as follows: The rebirth square lies in the same direction as that of the capturing move and at a distance equal to the length of that move. If the rebirth square is occupied or would be off the board the capture is normal. [“Equipollent” simply means “equivalent”.]
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