The Onewayness of Mao
ser-h=5
White Mao* in d2
1.Bg2-h1 2.Kf2-g2 3.f3-f2 4.f2-f1=MA 5.MAf1-h2 Qa1-e1 =
* The Mao is similar to the chess Knight -- it ends up the same distance away, but it can not jump over intervening pieces like the chess Knight. Rather, the Mao is considered to move first one space orthogonally, and then one space diagonally (away from the starting square) to its destination. The intermediate square must be empty.
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