Aequipollentia Rulez
sh#10
Equipollent Circe*
Sol.
1.Ke6-e7 2.Ke7-f8 3.Kf8*f7[+wSf6] 4.Kf7*f6[+wSf5] 5.Kf6-g5 6.Kg5-g4 7.Kg4-h3 8.Kh3-h2 9.Kh2-h1 10.Ra2-h2 Sf5-g3 #
* After a capture the captured piece is reborn on a square defined with respect to the square where it stood before its capture, as follows: The rebirth square lies in the same direction as that of the capturing move and at a distance equal to the length of that move. If the rebirth square is occupied or would be off the board the capture is normal. [“Equipollent” simply means “equivalent”.]
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